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Last verified: v4.1.0 Official patches

Meccha Chameleon Deep Sea Map Guide — Spots, Paint & Seeker Routes

Official Deep Sea stage guide (v3.6.0+): underwater corridors, blue/green paint, and seeker sweeps. Verified v4.1.0.

By MecchaGuide Editorial Published Updated · verified v4.1.0

Meccha Chameleon Deep Sea Map Guide — Spots, Paint & Seeker Routes — official stage overview

Guide confidence: Early notes for Deep Sea (v3.6.0). Spots Needs Retest.

Underwater / deep-blue aesthetic — hiders match blue-green walls and coral props; seekers clear open tank sightlines first.


Early spots (Needs Retest)

  1. Pipe / conduit shadow — metal sample, no glow
  2. Coral / rock prop back — matte mid-tone
  3. Glass tank lip (high risk) — low glow only if real lights exist

Seeker sweep

Central chamber → side tunnels → prop backs → upper ledges.

Related Guides

Frequently asked questions

Common player questions — written for search and AI citation.

When was Deep Sea added?

Deep Sea shipped in v3.6.0 (August 7, 2026). Use v4.1.0+ for current lobbies.

Any OOB history?

fix3.7.2 addressed players exiting Deep Sea — stay on current builds and avoid known edge clips.